Text in bold is to highlight the aspects of the move that are different.
Underlined text will show more information if you hover over it with the cursor.
| |||||
10,000,000 Volt Thunderbolt | |||||
Power: 120 | Accuracy: 85 | PP: 5 | |||
Description: |
The user, Pikachu, powers up an incredible jolt of electricity and unleashes it. | ||||
Secondary Effects: | 20% chance to paralyse the target. | ||||
| |||||
| |||||
Acid | |||||
Power: 70 | Accuracy: 100 | PP: 20 | |||
Description: | The user attacks the target with a highly corrosive acid. Hits Steel-types super-effectively. | ||||
Secondary Effects: | 30% chance to poison the target. | ||||
| |||||
| |||||
Acupressure | |||||
Power: - | Accuracy: - | PP: 30 | |||
Description: |
Boosts a random stat by two stages. | ||||
| |||||
| |||||
Aeroblast | |||||
Power: 90 | Accuracy: 95 | PP: 10 | |||
Description: |
A vortex of air is shot at the target to inflict damage. | ||||
Special Effects: | If used by Lugia: 100BP; very high critical-hit ratio. | ||||
Z-Move: | Supersonic Skystrike; 180BP | ||||
| |||||
| |||||
Air Slash | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks with a blade of air that slices even the sky. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Aqua Tail | |||||
Power: 100 | Accuracy: 85 | PP: 10 | |||
Description: | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. High critical-hit ratio. | ||||
| |||||
| |||||
Arm Thrust | |||||
Power: 25 | Accuracy: 95 | PP: 20 | |||
Description: | The user lets loose a flurry of open-palmed arm thrusts. Hits two to five times. | ||||
| |||||
| |||||
Assist | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: |
The user hurriedly and randomly uses a move among those known by ally Pokémon. | ||||
| |||||
| |||||
Attack Order | |||||
Power: 100 | Accuracy: 100 | PP: 15 | |||
Description: | The user calls out its underlings to pummel the target. No longer has an increased critical-hit ratio. | ||||
Secondary Effects: | 50% chance to lower the target's Attack. | ||||
| |||||
| |||||
Aura Sphere | |||||
Power: 90 | Accuracy: - | PP: 20 | |||
Description: | The user lets loose a blast of aura power from deep within its body at the target. Never misses. | ||||
| |||||
| |||||
Avalanche | |||||
Power: 60 | Accuracy: 100 | PP: 10 | |||
Description: |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | ||||
| |||||
| |||||
Baneful Bunker | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user raises a venomous shield that protects the user from all moves except for damaging Psychic-type attacks. Any Pokémon that makes contact with Baneful Bunker becomes poisoned. | ||||
| |||||
| |||||
Barrage | |||||
Power: 25 | Accuracy: 90 | PP: 10 | |||
Description: | Several large seeds are thrown consecutively at the target to inflict damage. Always hits five times. | ||||
| |||||
| |||||
Blast Burn | |||||
Power: 150 | Accuracy: 90 | PP: 5 | |||
Description: |
The target is razed by a fiery explosion. | ||||
| |||||
| |||||
Blaze Kick | |||||
Power: 95 | Accuracy: 100 | PP: 10 | |||
Description: | The user launches a fiery kick. No longer has an increased critical-hit ratio. | ||||
Secondary Effects: | 10% chance to burn the target. | ||||
| |||||
| |||||
Blizzard | |||||
Power: 120 | Accuracy: 70 | PP: 5 | |||
Description: | A fierce blizzard is summoned to strike the target(s). | ||||
Secondary Effects: | 10% chance to freeze the target(s). | ||||
Weather Effects: | Never misses in Hail. | ||||
| |||||
| |||||
Bounce | |||||
Power: 85 | Accuracy: 95 | PP: 10 | |||
Description: | The user bounces up high, then drops onto the target. No charge turn if the user is a Flying-type. | ||||
Secondary Effects: | 20% chance to paralyse the target. | ||||
| |||||
| |||||
Bulldoze | |||||
Power: 80 | Accuracy: 90 | PP: 20 | |||
Description: | The user strikes everything around it by stomping down on the ground. | ||||
Secondary Effects: | 50% chance to lower the target(s)'s Speed. | ||||
| |||||
| |||||
Catastropika | |||||
Power: 120 | Accuracy: 85 | PP: 5 | |||
Description: |
The user, Pikachu, surrounds itself with the maximum amount of electricity and pounces on its target with full force. | ||||
Secondary Effects: | 20% chance to paralyse the target. | ||||
| |||||
| |||||
Charge Beam | |||||
Power: 40 | Accuracy: 100 | PP: 10 | |||
Description: | The user fires a concentrated bundle of electricity. | ||||
Secondary Effects: | 100% chance to raise the user's Special Attack. | ||||
| |||||
| |||||
Chatter | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks the target with sound waves of deafening chatter. | ||||
Secondary Effects: | 10% chance to confuse the target. | ||||
| |||||
| |||||
Clanging Scales | |||||
Power: 120 | Accuracy: 100 | PP: 5 | |||
Description: | The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. Lowers the user's Defence. | ||||
| |||||
| |||||
Constrict | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | The target is attacked with long, creeping tentacles, vines, or the like. Traps the target. | ||||
Secondary Effects: | 20% chance to lower the target's Speed. | ||||
| |||||
| |||||
Copycat | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: | The user mimics the move used immediately before it. May now call Assist, Metronome, Nature Power, Switcheroo, Transform and Trick. | ||||
| |||||
| |||||
Core Enforcer | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability. | ||||
Z-Move: | Devastating Drake; 180BP | ||||
| |||||
| |||||
Crabhammer | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The target is hammered with a large pincer. | ||||
Secondary Effects: | 20% chance to raise the user's Attack. | ||||
| |||||
| |||||
Crafty Shield | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user raises a crafty shield that protects the user from all moves except for damaging Steel-type attacks. Any Pokémon that uses a Status move on Crafty Shield becomes Taunted. | ||||
| |||||
| |||||
Cross Chop | |||||
Power: 100 | Accuracy: 85 | PP: 10 | |||
Description: |
The user delivers a double chop with its forearms crossed. | ||||
| |||||
| |||||
Cross Poison | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | A slashing attack with a poisonous blade that may also poison the target. High critical-hit ratio. | ||||
Secondary Effects: | 10% chance to poison the target. | ||||
| |||||
| |||||
Crunch | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The user crunches up the target with sharp fangs. | ||||
Secondary Effects: | 30% chance to lower the target's Defence. | ||||
| |||||
| |||||
Crush Grip | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | The target is crushed with great force. | ||||
Secondary Effects: | 30% chance to lower the target's Defence. | ||||
| |||||
| |||||
Dark Pulse | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user releases a horrible aura imbued with dark thoughts. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Dark Void | |||||
Power: - | Accuracy: 80 | PP: 10 | |||
Description: |
Opposing Pokémon are dragged into a world of total darkness that makes them sleep. | ||||
| |||||
| |||||
Diamond Storm | |||||
Power: 100 | Accuracy: 95 | PP: 5 | |||
Description: | The user whips up a storm of diamonds to damage opposing Pokémon. Physical or Special depending on the higher offensive stat. | ||||
Secondary Effects: | 50% chance to sharply raise the user's Defence. | ||||
| |||||
| |||||
Dizzy Punch | |||||
Power: 50 | Accuracy: 95 | PP: 20 | |||
Description: | The target is hit with rhythmically launched punches. | ||||
Secondary Effects: | 10% chance to confuse the target on each hit. | ||||
Special Effects: | If the user has Parental Bond, this move will hit four times. | ||||
| |||||
| |||||
Doom Desire | |||||
Power: 140 | Accuracy: - | PP: 5 | |||
Description: | The user blasts the target with a concentrated bundle of light. Attack lands two turns after being called. | ||||
| |||||
| |||||
Double Hit | |||||
Power: 40 | Accuracy: - | PP: 10 | |||
Description: | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. Never misses. | ||||
| |||||
| |||||
Double Kick | |||||
Power: 40 | Accuracy: - | PP: 10 | |||
Description: | The target is quickly kicked twice in succession using both feet. Never misses. | ||||
| |||||
| |||||
Double Slap | |||||
Power: 40 | Accuracy: - | PP: 10 | |||
Description: | The target is slapped twice. Never misses. | ||||
| |||||
| |||||
Draco Meteor | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | Comets are summoned down from the sky onto the target. Harshly lowers the user's Special Attack. | ||||
| |||||
| |||||
Dragon Claw | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The user slashes the target with huge sharp claws. | ||||
Secondary Effects: | 30% chance to lower the target's Attack. | ||||
| |||||
| |||||
Dragon Hammer | |||||
Power: 120 | Accuracy: 100 | PP: 15 | |||
Description: | The user uses its body like a hammer to attack the target and inflict damage. 33% recoil. | ||||
| |||||
| |||||
Dragon Pulse | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The target is attacked with a shock wave generated by the user's gaping mouth. | ||||
Secondary Effects: | 10% chance to lower the target's Special Defence. | ||||
| |||||
| |||||
Dragon Rush | |||||
Power: 120 | Accuracy: 75 | PP: 10 | |||
Description: | The user tackles the target while exhibiting overwhelming menace. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Dream Eater | |||||
Power: 75 | Accuracy: 100 | PP: 15 | |||
Description: | The user consumes the thoughts of its targets to restore HP. Target does not need to be asleep; does 50% more damage to sleeping targets. | ||||
| |||||
| |||||
Drill Peck | |||||
Power: 85 | Accuracy: 100 | PP: 10 | |||
Description: | A corkscrewing attack with a sharp beak acting as a drill. | ||||
Secondary Effects: | 20% chance to lower the target's Defence. | ||||
| |||||
| |||||
Drill Run | |||||
Power: 85 | Accuracy: 100 | PP: 10 | |||
Description: | The user crashes into its target while rotating its body like a drill. Can hit airborne targets for at most neutral damage. | ||||
Secondary Effects: | 10% chance to lower the target's Defence. | ||||
| |||||
| |||||
Dual Chop | |||||
Power: 40 | Accuracy: - | PP: 15 | |||
Description: | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. Never misses. | ||||
| |||||
| |||||
Earthquake | |||||
Power: 100 | Accuracy: - | PP: 10 | |||
Description: | The user sets off an earthquake that strikes every Pokémon around it. Never misses. | ||||
| |||||
| |||||
Egg Bomb | |||||
Power: - | Accuracy: 90 | PP: 20 | |||
Description: | Hurls an egg at the target to deal damage equal to the user's level and clear all stat changes. If the target is an ally, restores their HP by 50% instead. | ||||
| |||||
| |||||
Electroweb | |||||
Power: 55 | Accuracy: 95 | PP: 15 | |||
Description: | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. Single-target move. If the user is Joltik or Galvantula: 80BP, 100% Accurate; 100% chance to paralyse the target. | ||||
Z-Power: | Gigavolt Havoc: 160BP | ||||
| |||||
| |||||
Fire Blast | |||||
Power: 120 | Accuracy: 85 | PP: 5 | |||
Description: | The target is attacked with an intense blast of all-consuming fire. | ||||
Secondary Effects: | 10% chance to burn the target. | ||||
| |||||
| |||||
Fire Fang | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user bites with flame-cloaked fangs. | ||||
Secondary Effects: | 10% chance to burn and/or flinch the target. | ||||
| |||||
| |||||
Fire Lash | |||||
Power: 100 | Accuracy: 100 | PP: 15 | |||
Description: | The user strikes the target with a burning lash. | ||||
Secondary Effects: | 50% chance to lower the target's Defence. | ||||
| |||||
| |||||
Fire Punch | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The target is punched with a fiery fist. | ||||
Secondary Effects: | 10% chance to burn the target. | ||||
| |||||
| |||||
Fire Spin | |||||
Power: 40 | Accuracy: 100 | PP: 20 | |||
Description: | The target becomes englufed within a fierce vortex of fire. The power of this attack move is doubled if it's used on a target that's switching out of battle (akin to Pursuit). | ||||
| |||||
| |||||
Fissure | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The user opens up a fissure in the ground and drops the target in. Not an OHKO move. Harshly lowers the user's Attack. | ||||
Secondary Effects: | 10% chance to trap the target. | ||||
| |||||
| |||||
Flash Cannon | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user gathers all its light energy and releases it all at once. Boosted by Mega Launcher. | ||||
Secondary Effects: | 20% chance to lower the target's Sp. Def. | ||||
| |||||
| |||||
Fleur Cannon | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The user unleashes a strong beam. Harshly lowers the user's Special Attack. | ||||
| |||||
| |||||
Flower Shield | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user raises a strange barrier that protects the user from all moves except for damaging Poison-type attacks. Any Pokémon that makes contact with Flower Shield has a 30% chance to be put to sleep, poisoned or paralysed (akin to Effect Spore). | ||||
| |||||
| |||||
Focus Blast | |||||
Power: 120 | Accuracy: 80 | PP: 5 | |||
Description: | The user heightens its mental focus and unleashes its power. | ||||
Secondary Effects: | 10% chance to lower Sp. Def. | ||||
| |||||
| |||||
Freeze Shock | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: |
The user obliterates the target with electrically charged ice. | ||||
Secondary Effects: | 20% chance to paralyse the target. | ||||
| |||||
| |||||
Frenzy Plant | |||||
Power: 150 | Accuracy: 90 | PP: 5 | |||
Description: |
The user slams the target with an enormous tree. | ||||
| |||||
| |||||
Fury Attack | |||||
Power: 25 | Accuracy: 95 | PP: 20 | |||
Description: | The target is jabbed repeatedly with a horn or beak two to five times in a row. This move's type varies depending on the primary type of the user. | ||||
| |||||
| |||||
Fury Swipes | |||||
Power: 25 | Accuracy: 100 | PP: 20 | |||
Description: | The target is raked with sharp claws or scythes quickly two to five times in a row. | ||||
| |||||
| |||||
Gear Grind | |||||
Power: 40 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks by throwing steel gears at its target twice. | ||||
| |||||
| |||||
Genesis Supernova | |||||
Power: 185 | Accuracy: - | PP: 1 | |||
Description: | After obtaining Z-Power, the user, Mew, attacks the target with full force. This is a Z-Move: can only be called by Mew using any Psychic-type move via Mewnium Z. Physical or Special depending on the move used. Summons Psychic Terrain. | ||||
| |||||
| |||||
Geomancy | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user maximizes its Special Attack stat in exchange for HP equal to half its max HP. | ||||
Z-Move Effect: | Restores 50% HP. | ||||
| |||||
| |||||
Giga Impact | |||||
Power: 150 | Accuracy: 90 | PP: 5 | |||
Description: | The user charges at the target using every bit of its power. No recharge turn; 50% recoil. This move has a greatly reduced distribution. | ||||
| |||||
| |||||
Glaciate | |||||
Power: 95 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by blowing freezing cold air at opposing Pokémon. Physical or Special depending on the higher offensive stat. | ||||
Secondary Effects: | 15% chance to freeze the target(s). | ||||
| |||||
| |||||
Grass Knot | |||||
Power: - | Accuracy: 100 | PP: 20 | |||
Description: | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. No longer a contact move. | ||||
| |||||
| |||||
Grass Whistle | |||||
Power: 90 | Accuracy: 100 | PP: 20 | |||
Description: | The user plays a serene melody that damages the target and may put them into a deep sleep. | ||||
Secondary Effects: | 10% chance to put the target to sleep. | ||||
| |||||
| |||||
Guillotine | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | A vicious, tearing attack with big pincers. Not an OHKO move. Harshly lowers the user's Attack. | ||||
Secondary Effects: | 10% chance to harshly lower the target's Defence. | ||||
| |||||
| |||||
Gust | |||||
Power: 40 | Accuracy: 100 | PP: 35 | |||
Description: | Whips up a strong gust of wind. +1 Priority | ||||
| |||||
| |||||
Headbutt | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user sticks out its head and attacks by charging straight into the target. This move's type varies depending on the primary type of the user. | ||||
Secondary Effects: | 30% chance to flinch the target. | ||||
| |||||
| |||||
Heal Order | |||||
Power: - | Accuracy: - | PP: 5 | |||
Description: | Recovers 50% of its max HP. If the user has a status condition: cures status and recovers just 25% HP. | ||||
| |||||
Hidden Power | |||||
Power: 60 | Accuracy: 100 | PP: 15 | |||
Description: | A unique attack that varies in type. If the user is Unown, Base Power increases to 100. | ||||
Special Effects: | Unown's type will change to match its Hidden Power type. | ||||
| |||||
| |||||
High Horsepower | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user fiercely attacks the target using its entire body. Can hit airborne targets for at most neutral damage. | ||||
| |||||
| |||||
Horn Drill | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The user stabs the target with a horn that rotates like a drill. Not an OHKO move. Harshly lowers the user's Attack. High critical-hit ratio. | ||||
| |||||
| |||||
Hurricane | |||||
Power: 120 | Accuracy: 70 | PP: 10 | |||
Description: | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. | ||||
Secondary Effects: | If used by a Fire-type in the Sun: 10% chance to burn. If used by an Ice-type in Hail: 10% chance to freeze. Else: 10% chance to confuse. | ||||
Weather Effects: | Never misses in Rain or in Hail, or when used by a Fire-type in the Sun. | ||||
| |||||
| |||||
Hydro Cannon | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The target is hit with a watery blast. No recharge turn; harshly lowers the user's Sp. Atk. Boosted by Mega Launcher. | ||||
| |||||
| |||||
Hydro Pump | |||||
Power: 120 | Accuracy: 85 | PP: 5 | |||
Description: | The target is blasted by a huge volume of water launched under great pressure. | ||||
| |||||
| |||||
Hyper Beam | |||||
Power: 150 | Accuracy: 90 | PP: 5 | |||
Description: |
The target is attacked with a powerful beam. | ||||
| |||||
| |||||
Hyper Fang | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user bites hard on the target with its sharp front fangs. This move's type varies depending on the primary type of the user. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Hypnosis | |||||
Power: - | Accuracy: 60 | PP: 20 | |||
Description: | The user employs hypnotic suggestion to make the target fall into a deep sleep. If the user is Drowzee or Hypno, this move cannot miss. | ||||
| |||||
| |||||
Ice Burn | |||||
Power: 100 | Accuracy: 100 | PP: 5 | |||
Description: |
The user summons an ultracold, freezing wind to obliterate the target. | ||||
Secondary Effects: | 20% chance to burn the target. | ||||
| |||||
| |||||
Ice Fang | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user bites with cold-infused fangs. | ||||
Secondary Effects: | 10% chance to freeze and/or flinch the target. | ||||
| |||||
| |||||
Ice Punch | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The target is punched with an icy fist. | ||||
Secondary Effects: | 10% chance to freeze the target. | ||||
| |||||
| |||||
Icicle Crash | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by harshly dropping large icicles onto the target. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Incinerate | |||||
Power: 20 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks opposing Pokémon with a scorching fire. This move has a greatly reduced distribution. | ||||
Secondary Effects: | 100% chance to burn the target. | ||||
| |||||
| |||||
Inferno | |||||
Power: 120 | Accuracy: 80 | PP: 5 | |||
Description: | The user attacks by engulfing the target in an intense fire. | ||||
Secondary Effects: | 20% chance to burn the target. | ||||
| |||||
| |||||
Iron Head | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user slams the target with its steel-hard head. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Iron Tail | |||||
Power: 85 | Accuracy: 100 | PP: 15 | |||
Description: | The target is slammed with a steel-hard tail. | ||||
Secondary Effects: | 20% chance to lower the target's Defence. | ||||
| |||||
| |||||
Judgment | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: |
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. | ||||
| |||||
| |||||
Land's Wrath | |||||
Power: 180 | Accuracy: - | PP: 1 | |||
Description: | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. Traps and grounds the target(s). This is a Z-Move: can only be called by Zygarde using Thousand Arrows or Thousand Waves via Groundium Z. | ||||
| |||||
| |||||
Leafage | |||||
Power: 40 | Accuracy: 100 | PP: 20 | |||
Description: |
The user attacks by pelting the target with leaves. | ||||
| |||||
| |||||
Leaf Blade | |||||
Power: 100 | Accuracy: 95 | PP: 15 | |||
Description: | The user handles a sharp leaf like a sword and attacks by cutting its target. High critical-hit ratio. | ||||
| |||||
| |||||
Leaf Storm | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The user whips up a storm of leaves around the target. Harshly lowers the user's Sp. Atk. | ||||
| |||||
| |||||
Leech Life | |||||
Power: 75 | Accuracy: 100 | PP: 10 | |||
Description: | The user drains the target's blood; recovers 50% of damage dealt. | ||||
| |||||
| |||||
Lick | |||||
Power: 30 | Accuracy: 100 | PP: 20 | |||
Description: | The target is licked with a long tongue, causing damage. This move's type varies depending on the primary type of the user. | ||||
Secondary Effects: |
30% chance to paralyse or confuse the target. | ||||
| |||||
| |||||
Lucky Chant | |||||
Power: - | Accuracy: - | PP: 30 | |||
Description: | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for seven turns. | ||||
| |||||
| |||||
Lunar Dance | |||||
Power: 200 | Accuracy: 100 | PP: 5 | |||
Description: | The user sacrifices themselves to unleash a devastating blast of lunar energy. May be used if the user is asleep. Hits Dark-types. | ||||
Z-Move: | Its own Z-Move; 300BP. | ||||
| |||||
| |||||
Luster Purge | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: |
The user lets loose a damaging burst of light. | ||||
Secondary Effects: | 30% chance to lower the target's Sp. Def. | ||||
| |||||
| |||||
Mega Kick | |||||
Power: 95 | Accuracy: 100 | PP: 10 | |||
Description: | The target is attacked by a kick launched with muscle-packed power. This move's type varies depending on the primary type of the user. This move has a reduced distribution. | ||||
| |||||
| |||||
Mega Punch | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The target is slugged by a punch thrown with muscle-packed power. This move's type varies depending on the primary type of the user. This move has a reduced distribution. | ||||
Secondary Effects: | 10% chance to raise the user's Attack. | ||||
| |||||
| |||||
Metal Sound | |||||
Power: - | Accuracy: 100 | PP: 15 | |||
Description: | A horrible sound like scraping metal harshly that lowers the target's Special Defence stat. | ||||
| |||||
| |||||
Meteor Mash | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The target is hit with a hard punch fired like a meteor. | ||||
Secondary Effects: | 20% chance to raise the user's Attack. | ||||
| |||||
| |||||
Metronome | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: |
The user waggles a finger and stimulates its brain into randomly using nearly any move. | ||||
| |||||
| |||||
Mind Blown | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks the target by causing its own head to explode, then draining their energy. User loses 25% HP before attacking, then recovers 50% of damage dealt. Single-target move. | ||||
| |||||
| |||||
Mist Ball | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | A mist-like flurry of down envelops and damages the target. Hits Fairy-types super-effectively. | ||||
Secondary Effects: | 30% chance to lower the target's Sp. Atk. | ||||
| |||||
| |||||
Moonblast | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | Borrowing the power of the moon, the user attacks the target. | ||||
Secondary Effects: | 20% chance to lower the target's Special Attack. | ||||
| |||||
| |||||
Mud Bomb | |||||
Power: 75 | Accuracy: 100 | PP: 10 | |||
Description: | The user launches a hard-packed mud ball to attack. Can hit airborne targets for at most neutral damage. | ||||
Secondary Effects: | 10% chance to lower the target's Accuracy. | ||||
Weather Effects: | Base power is boosted by 50% in Rain. | ||||
| |||||
| |||||
Muddy Water | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by shooting muddy water at the opposing Pokémon. | ||||
Secondary Effects: | 30% chance to poison the target(s). | ||||
| |||||
| |||||
Multi-Attack | |||||
Power: - | Accuracy: 100 | PP: 10 | |||
Description: | Changes into a different move depending on the held Memory (full list). | ||||
| |||||
| |||||
Mystical Fire | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by breathing a special, hot fire. | ||||
Secondary Effects: | 50% chance to lower the target's Special Attack. | ||||
| |||||
| |||||
Natural Gift | |||||
Power: - | Accuracy: 100 | PP: 15 | |||
Description: |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power (full list). | ||||
| |||||
| |||||
Needle Arm | |||||
Power: 85 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by wildly swinging its thorny arms. | ||||
Special Effects: | This move leaves needle-sharp barbs in its target, causing it to lose 1/8 HP per turn. | ||||
| |||||
| |||||
Night Daze | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user lets loose a pitch-black shock wave at its target. | ||||
Secondary Effects: | 30% chance to lower the target's Accuracy. | ||||
| |||||
| |||||
Nightmare | |||||
Power: 95 | Accuracy: 100 | PP: 15 | |||
Description: | An attack that fills the target's head with nightmarish thoughts. If the target is asleep, applies the Nightmare effect: loses 1/8 max HP per turn while asleep. | ||||
Special Effects: |
If the user puts a target to sleep with this move in its moveset, the Nightmare effect is automatically applied. | ||||
| |||||
| |||||
Night Slash | |||||
Power: 100 | Accuracy: 95 | PP: 15 | |||
Description: | The user slashes the target the instant an opportunity arises. High critical-hit ratio. | ||||
| |||||
| |||||
Octazooka | |||||
Power: 80 | Accuracy: 90 | PP: 10 | |||
Description: | The user attacks by spraying ink at the target's face or eyes. Boosted by Mega Launcher. | ||||
Secondary Effects: | 50% chance to lower the target's Speed. | ||||
| |||||
| |||||
Origin Pulse | |||||
Power: 120 | Accuracy: 90 | PP: 10 | |||
Description: | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. Ignores the target's ability. | ||||
Weather Effects: | Base power is unaffected in the Sun or in Hail. It can be used if Desolate Land is active but it cannot strike for more than neutral damage. | ||||
| |||||
| |||||
Overheat | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The user attacks the target at full power. Harshly lowers the user's Special Attack. | ||||
Secondary Effects: | 10% chance to burn the target. | ||||
| |||||
| |||||
Parabolic Charge | |||||
Power: 75 | Accuracy: 100 | PP: 10 | |||
Description: |
The user recovers 50% of damage dealt. | ||||
| |||||
| |||||
Pay Day | |||||
Power: 40 | Accuracy: 100 | PP: 20 | |||
Description: | Numerous coins are hurled at the target to inflict damage. | ||||
Secondary Effects: | Harshly lowers the target's Defence. | ||||
| |||||
| |||||
Phantom Force | |||||
Power: 75 | Accuracy: - | PP: 10 | |||
Description: | The user vanishes somewhere, then strikes the target. Single-turn move. May hit the target through Substitute. Never misses. | ||||
| |||||
| |||||
Plasma Fists | |||||
Power: 185 | Accuracy: - | PP: 1 | |||
Description: | The user attacks with electrically charged fists. This is a Z-Move: can only be called by Zeraora using any Electric-type move via Electrium Z. Physical or Special depending on the move used. Summons Electric Terrain. | ||||
| |||||
| |||||
Play Rough | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user plays rough with the target and attacks it. | ||||
Secondary Effects: | 10% chance to lower the target's Attack. | ||||
| |||||
| |||||
Poison Fang | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user bites the target with toxic fangs. | ||||
Secondary Effects: | 10% chance to badly poison/flinch the target. | ||||
| |||||
| |||||
Poison Jab | |||||
Power: 80 | Accuracy: 100 | PP: 20 | |||
Description: | The target is stabbed with a tentacle or arm steeped in poison. Boosted by Iron Fist. | ||||
Secondary Effects: | 30% chance to poison the target. | ||||
| |||||
| |||||
Poison Powder | |||||
Power: - | Accuracy: 90 | PP: 35 | |||
Description: | The user scatters a cloud of poisonous dust that poisons the target. | ||||
| |||||
| |||||
Poison Tail | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | The user hits the target with its tail. No longer has an increased critical-hit ratio. | ||||
Secondary Effects: | 30% chance to badly poison the target. | ||||
| |||||
| |||||
Pollen Puff | |||||
Power: 100 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | ||||
| |||||
| |||||
Power Gem | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks with a ray of light that sparkles as if it were made of gemstones. | ||||
Secondary Effects: | 10% chance to lower the target's Sp. Def. | ||||
| |||||
| |||||
Power Whip | |||||
Power: 120 | Accuracy: 85 | PP: 10 | |||
Description: | The user violently whirls its vines or tentacles to harshly lash the target. | ||||
Secondary Effects: |
If the user has Poison-typing: | ||||
| |||||
| |||||
Precipice Blades | |||||
Power: 120 | Accuracy: 90 | PP: 10 | |||
Description: | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. | ||||
| |||||
| |||||
Present | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: |
The user attacks by giving the target a gift with a hidden trap. | ||||
| |||||
| |||||
Prismatic Laser | |||||
Power: 200 | Accuracy: - | PP: 1 | |||
Description: | The user shoots powerful lasers using the power of a prism. This is a Z-Move: can only be called by base Necrozma using Photon Geyser via Ultranecrozium Z. Physical or Special depending on the higher offensive stat. No recharge turn. | ||||
| |||||
| |||||
Psychic | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The target is hit by a strong telekinetic force. | ||||
Secondary Effects: | 20% chance to lower the target's Special Defence. | ||||
| |||||
| |||||
Psycho Boost | |||||
Power: - | Accuracy: 100 | PP: 10 | |||
Description: |
Only Deoxys can use this move. Physical or Special depending on the higher offensive stat. | ||||
Secondary Effects: |
Deoxys: 10% chance to boost all stats. | ||||
| |||||
| |||||
Psycho Cut | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | The user tears at the foe with blades formed by psychic power. Has a high critical-hit ratio. | ||||
| |||||
| |||||
Psyshock | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | The user materializes an odd psychic wave to attack the target. This attack targets the opponent's Defence stat. | ||||
Secondary Effects: | 10% chance to lower the target's Defence. | ||||
| |||||
| |||||
Razor Shell | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user cuts its target with sharp shells. Ignores the target's Defence and Evasion modifiers. | ||||
| |||||
| |||||
Razor Wind | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | The user stirs up blades of wind to attack the target. Single-turn move. This attack targets the opponent's Defence stat. Single-target move. | ||||
Secondary Effects: | 10% chance to lower the target's Defence. | ||||
| |||||
| |||||
Rest | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user takes a nap to fully restore its HP and recover from any status abnormalities. If the user has Comatose: restores 50% HP instead. | ||||
| |||||
| |||||
Revelation Dance | |||||
Power: - | Accuracy: - | PP: 15 | |||
Description: | The user dances strenuously to boost its Speed, and Attack/Defence or Sp. Atk/Sp. Def depending on the higher offensive stat. | ||||
Z-Move Effect: | +1 Speed | ||||
| |||||
| |||||
Roar of Time | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user blasts the target with power that distorts even time. No recharge turn. Physical or Special depending on the higher offensive stat. | ||||
Secondary Effects: |
If the user's Sp. Def is lower than its Defence: | ||||
Special Effects: | If the user is Dialga and this move is in the first slot in its moveset: creates a temporal storm (i.e. Trick Room) before the move is used. This lasts for five turns or until Dialga faints or switches out. | ||||
| |||||
| |||||
Rock Climb | |||||
Power: 70 | Accuracy: 100 | PP: 20 | |||
Description: | The user attacks the target by smashing into it with incredible force. Hits Rock-types super-effectively. | ||||
Secondary Effects: | 10% chance to confuse the target. | ||||
| |||||
| |||||
Rock Polish | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: | The user polishes their body; sharply raises Speed. | ||||
Z-Move Effect: | +1 Accuracy | ||||
| |||||
| |||||
Rock Slide | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | Large boulders are hurled at the opposing Pokémon to inflict damage. | ||||
Secondary Effects: | 20% chance to flinch the target(s). | ||||
| |||||
| |||||
Rock Smash | |||||
Power: 60 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks with a punch that can shatter rock. | ||||
Secondary Effects: | 50% chance to lower the target's Defence. | ||||
| |||||
| |||||
Rock Wrecker | |||||
Power: 150 | Accuracy: 90 | PP: 5 | |||
Description: | The user launches a huge boulder at the target to attack. No recharge turn. Lowers the user's Attack by three stages. | ||||
| |||||
| |||||
Rolling Kick | |||||
Power: 60 | Accuracy: 100 | PP: 20 | |||
Description: | The user lashes out with a quick, spinning kick. | ||||
Secondary Effects: | 100% chance to raise the user's Speed. | ||||
| |||||
| |||||
Sacred Fire | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | The target is razed with an intense mystical fire. | ||||
Secondary Effects: | 50% chance to burn the target. | ||||
Weather Effects: | Base power is unaffected in Rain or in Hail. It can be used if Primordial Sea is active but it cannot strike for more than neutral damage. | ||||
| |||||
| |||||
Scald | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: |
The user shoots boiling hot water at its target. | ||||
Secondary Effects: | 30% chance to burn the target. | ||||
Weather Effects: | Base power is unaffected in the Sun. | ||||
| |||||
| |||||
Screech | |||||
Power: - | Accuracy: 100 | PP: 15 | |||
Description: | An earsplitting screech that harshly lowers the target's Defence stat. | ||||
| |||||
| |||||
Seed Bomb | |||||
Power: 85 | Accuracy: 100 | PP: 15 | |||
Description: | The user slams a barrage of hard-shelled seeds down on the target from above. | ||||
Secondary Effects: | 20% chance to lower the target's Defence. | ||||
| |||||
| |||||
Seed Flare | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user emits a shock wave from its body to attack its target. Hits Poison-types super-effectively. | ||||
Secondary Effects: | 30% chance to lower the target's Special Defence. | ||||
| |||||
| |||||
Shadow Ball | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user hurls a shadowy blob at the target. | ||||
Secondary Effects: | 20% chance to lower the target's Special Defence. | ||||
| |||||
| |||||
Shadow Bone | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks by beating the target with a bone that contains a spirit. | ||||
Secondary Effects: | 20% chance to lower the target's Attack. | ||||
| |||||
| |||||
Shadow Claw | |||||
Power: 85 | Accuracy: 100 | PP: 10 | |||
Description: |
The user slashes the target from the shadows. | ||||
Secondary Effects: | 20% chance to lower the target's Defence. | ||||
| |||||
| |||||
Shadow Force | |||||
Power: 100 | Accuracy: - | PP: 10 | |||
Description: | Single-turn move. May hit the target through Substitute and Protect. Physical or Special depending on the higher offensive stat. | ||||
| |||||
| |||||
Shadow Punch | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user throws a punch from the shadow. Ignores the target's Defence and Evasion modifiers. | ||||
| |||||
| |||||
Sheer Cold | |||||
Power: 140 | Accuracy: 90 | PP: 5 | |||
Description: | The target is attacked with a freezing blast. Not an OHKO move. Harshly lowers the user's Sp. Atk. | ||||
Secondary Effects: | 10% chance to freeze the target. | ||||
| |||||
| |||||
Shell Trap | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user hardens and superheats its shell to protect it from all moves except for damaging Water-type attacks. Any Pokémon that makes contact with Shell Trap becomes burned. | ||||
| |||||
| |||||
Shock Wave | |||||
Power: 40 | Accuracy: 100 | PP: 20 | |||
Description: |
The user strikes the target with a quick jolt of electricity. | ||||
| |||||
| |||||
Sky Attack | |||||
Power: 150 | Accuracy: 100 | PP: 15 | |||
Description: | The user charges itself before launching a powerful airbone attack. Fails if the user takes damage before it can hit (à la Focus Punch). No longer has an increased critical-hit ratio or a chance to flinch the target. | ||||
| |||||
| |||||
Slam | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The target is slammed with a long tail, vines, or the like to inflict damage. This move's type varies depending on the primary type of the user. 33% recoil. | ||||
| |||||
| |||||
Slash | |||||
Power: 90 | Accuracy: 100 | PP: 20 | |||
Description: | The target is attacked with a slash of claws or blades. No longer has an increased critical-hit ratio. This move's type varies depending on the primary type of the user. This move has a reduced distribution. | ||||
| |||||
| |||||
Sleep Talk | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | While asleep, the user randomly uses one of the moves it knows. May no longer call Rest. | ||||
| |||||
| |||||
Solar Beam | |||||
Power: 120 | Accuracy: 100 | PP: 10 | |||
Description: | The user gathers sunlight then blasts a bundled beam of energy at the target. No charge turn. | ||||
Weather Effects: | Base power is halved in any weather but harsh sunlight. | ||||
| |||||
| |||||
Solar Blade | |||||
Power: 85 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks the target with a blade filled with solar energy. No charge turn. | ||||
Weather Effects: | Base power is boosted by 50% in harsh sunlight. | ||||
| |||||
| |||||
Spacial Rend | |||||
Power: 100 | Accuracy: 100 | PP: 10 | |||
Description: | The user tears the target along with the space around it. Physical or Special depending on the higher offensive stat. No longer has an increased critical-hit ratio. | ||||
Secondary Effects: |
If the user's Sp. Atk is higher than its Attack: | ||||
Special Effects: | If the user is Palkia and this move is in the first slot in its moveset: creates a spatial disturbance (i.e. Wonder Room) before the move is used. This lasts for five turns or until Palkia faints or switches out. | ||||
| |||||
| |||||
Sparkling Aria | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user bursts into song, emitting many bubbles. Does 50% more damage to burned targets but cures them. | ||||
| |||||
| |||||
Spider Web | |||||
Power: 80 | Accuracy: 100 | PP: 10 | |||
Description: | The user ensnares the target with thin, gooey silk. | ||||
Secondary Effect: | Traps the target. | ||||
| |||||
| |||||
Spike Cannon | |||||
Power: 25 | Accuracy: 100 | PP: 15 | |||
Description: | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | ||||
| |||||
| |||||
Spiky Shield | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | The user raises a thorny barrier that protects the user from all moves except for damaging Fire-type attacks. Any Pokémon that makes contact with Spiky Shield loses 12% of their HP. | ||||
| |||||
| |||||
Stealth Rock | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. Stealth Rock now does a base 1/12 damage to targets switching in, scaling with their weakness to Rock. | ||||
| |||||
| |||||
Steam Eruption | |||||
Power: 120 | Accuracy: 90 | PP: 5 | |||
Description: | The user immerses the target in superheated steam. | ||||
Secondary Effects: | 30% chance to burn the target. | ||||
Weather Effects: | Base power is unaffected in the Sun. | ||||
| |||||
| |||||
Steamroller | |||||
Power: 120 | Accuracy: 100 | PP: 10 | |||
Description: | The user crushes its target by rolling over the target with its rolled-up body. 33% recoil; no longer has a chance to flinch. | ||||
| |||||
| |||||
Steel Wing | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The target is hit with wings of steel. | ||||
Secondary Effects: | 30% chance to raise the user's Defence. | ||||
| |||||
| |||||
Sticky Web | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: |
The user weaves a sticky net around the opposing team, which lowers their Speed upon switching in. | ||||
| |||||
| |||||
Stone Edge | |||||
Power: 100 | Accuracy: 85 | PP: 10 | |||
Description: | The user stabs the target from below with sharpened stones. High critical-hit ratio. | ||||
Weather Effects: | Never misses in Sandstorm. | ||||
| |||||
| |||||
Stun Spore | |||||
Power: - | Accuracy: 90 | PP: 30 | |||
Description: | The user scatters a cloud of numbing powder that paralyses the target. | ||||
| |||||
| |||||
Submission | |||||
Power: 90 | Accuracy: 95 | PP: 20 | |||
Description: | The user grabs the target and recklessly dives for the ground. 25% recoil. | ||||
| |||||
| |||||
Synchronoise | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: |
Using an odd shock wave, the user inflicts damage on the target(s). Target does not have to share a type with the user. | ||||
| |||||
| |||||
Tail Slap | |||||
Power: 25 | Accuracy: 95 | PP: 10 | |||
Description: | The user attacks by striking the target with its hard tail. Hits three to five times. | ||||
| |||||
| |||||
Take Down | |||||
Power: 90 | Accuracy: 95 | PP: 20 | |||
Description: | A reckless, full-body charge attack for slamming into the target. This move's type varies depending on the primary type of the user. 25% recoil. | ||||
| |||||
| |||||
Techno Blast | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | The user fires a beam of light at its target. The type depends on Genesect's forme and does NOT depend on the held Drive. Boosted by Mega Launcher. | ||||
| |||||
| |||||
Telekinesis | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The user attacks the target and suspends it with its psychic power. The target is easier to hit for three turns. | ||||
| |||||
| |||||
Teleport | |||||
Power: - | Accuracy: - | PP: 20 | |||
Description: | The user switches out of battle. | ||||
| |||||
| |||||
Thunder | |||||
Power: 120 | Accuracy: 70 | PP: 10 | |||
Description: | A brutal thunderbolt is dropped on the target to inflict damage. | ||||
Secondary Effects: | 30% chance to paralyse the target. | ||||
Weather Effects: | Never misses in Rain or in Hail. | ||||
| |||||
| |||||
Thunder Fang | |||||
Power: 70 | Accuracy: 100 | PP: 15 | |||
Description: | The user bites with electrified fangs. | ||||
Secondary Effects: | 10% chance to paralyse and/or flinch the target. | ||||
| |||||
| |||||
Thunder Punch | |||||
Power: 80 | Accuracy: 100 | PP: 15 | |||
Description: | The target is punched with an electrified fist. | ||||
Secondary Effects: | 10% chance to paralyse the target. | ||||
| |||||
| |||||
Toxic | |||||
Power: - | Accuracy: 90 | PP: 10 | |||
Description: |
Badly poisons the target. Never misses if used by a Poison-type, even if the target is semi-invulnerable. | ||||
| |||||
| |||||
Toxic Thread | |||||
Power: 100 | Accuracy: 95 | PP: 10 | |||
Description: | The user viciously shoots poisonous threads at the target. | ||||
Secondary Effects: | 100% chance to lower the target's Speed; 30% chance to poison. | ||||
| |||||
| |||||
Triple Kick | |||||
Power: 30 | Accuracy: 100 | PP: 10 | |||
Description: |
Kicks the foe three times in a row. | ||||
| |||||
| |||||
Trop Kick | |||||
Power: 100 | Accuracy: 100 | PP: 15 | |||
Description: | The user lands an intense kick of tropical origins on the target. | ||||
Secondary Effects: | 50% chance to lower the target's Attack. | ||||
| |||||
| |||||
Twineedle | |||||
Power: 50 | Accuracy: 95 | PP: 10 | |||
Description: | The foe is stabbed twice with venomous stingers. | ||||
Secondary Effects: | 10% chance to poison the target on each hit. | ||||
| |||||
| |||||
Uproar | |||||
Power: 120 | Accuracy: 100 | PP: 10 | |||
Description: | The user attacks in an uproar for two to three turns. The user then becomes confused (like Outrage). | ||||
| |||||
| |||||
V-Create | |||||
Power: 120 | Accuracy: 100 | PP: 5 | |||
Description: |
With a hot flame on its forehead, the user hurls itself at its target. | ||||
| |||||
| |||||
Vice Grip | |||||
Power: 120 | Accuracy: 100 | PP: 15 | |||
Description: | Huge, impressive pincers grip and squeeze the foe. 33% recoil. | ||||
| |||||
| |||||
Wild Charge | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user shrouds itself in electricity and smashes into its target. 25% recoil. | ||||
Secondary Effects: | 10% chance to paralyse the target | ||||
| |||||
| |||||
Wing Attack | |||||
Power: 75 | Accuracy: 100 | PP: 20 | |||
Description: | The target is struck with large, imposing wings spread wide to inflict damage. | ||||
| |||||
| |||||
Wonder Room | |||||
Power: - | Accuracy: - | PP: 10 | |||
Description: | For five turns: all type effectiveness is inverted and levitating Pokémon become susceptible to Ground-type moves. | ||||
| |||||
| |||||
X-Scissor | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Ignores the target's Defence and Evasion modifiers. | ||||
| |||||
| |||||
Zen Headbutt | |||||
Power: 90 | Accuracy: 100 | PP: 15 | |||
Description: | The user focuses its willpower to its head and attacks the target. | ||||
Secondary Effects: | 20% chance to flinch the target. | ||||
| |||||
| |||||
Zing Zap | |||||
Power: 90 | Accuracy: 100 | PP: 10 | |||
Description: | A strong electric blast crashes down on the target, giving it an electric shock. | ||||
Secondary Effects: | 20% chance to flinch the target. |